Edwin is -at least- as sexy as Assistant.
Nice work. Your lipsynching has improved drastically, partially due to the excellent new mouth set you're using. Pacing is also greatly improved, though there is still some room for improvement.
I really like this series, it keeps a nice middleground on the Sliding Scale of Silliness vs Seriousness. Never too much of either, but still consistently funny when it trys to be. I'm also liking your artstyle which is simple enough that the animation doesn't seem cluttered or dirty but still has the texture layer to keep it from looking too plain.
Sensing some trust issues between Edwin and Assistant brewing, and Trevor being painfully 'I told you so, can't trust people' about it. Ah, and props to GJKickballs for the opening song. Cracks me up. ;p
Keep it up.
Hey thanks! I'm glad you like the mixture of seriousness and silliness, Its something I need to be careful about.
Props to joo!
Nice one Chris, love the deflector arms. Disappointed there wasn't more teeth action though...Great audio too, kudos guys.
You could at least make something that shows what you can achieve comparatively to CS3 or older, instead of just using two new features really quickly and not giving any indication of what you can achieve with them. Also Flash is now owned by Adobe. Also it does it exist.
Personally I prefer CS3. Sure CS4 looks nice, the bone tool is really neat, and I was much looking forward to utilising it, but sadly that, along with everything else that's new, insists on using AS3, which confuses the hell out of me for the time being. With time I might get used to it, but for now CS3 serves my purposes just fine.
I could go on for a bit but that'd be a waste of both our time. Put effort into your next flash. I'd be sincerely surprised if this took more than 5 minutes to make.
CS4 ROX U HHAVE BAD TASTE IN FLASH
A place to start from
I'd like to say this was interesting, but sadly it was all very much the same all the way through. He turns, shoots a guy, the scene changes, he shoots a bunch more guys. It's not particularly bad, but a little more variety would be nice. The close up scenes were well drawn and kept me watching. Also, make sure to compress your music and sound files, this flash could have been much much smaller than 6.5 mb. It might be more interesting if there was more variety in bad guys as well, or perhaps he could find another gun. It is of course up to you, but try to make more happen, whether it's a longer animation or not. Hopefully you find this useful and not offensive. I think you can do better, but this wasn't too bad. I think this certainly deserves to get through, but only if you're prepared to make time to improve your style. Good luck.
ty :) at first i was just trying to make it almost like a run n' gun video game, but now there is a back story so in the next episode there will be more to it :) and it was in 2 parts but i just pasted frames together and tried to clean up the long white screens the best i could so the file size was a bit big :/ sorry
Shiftlimits shine again.
Grats guys, another nugget of gold from the Shiftlimits boys. Those complaining of stick movies should watch something else, why bother watching it if you don't like sticks? As most, I enjoyed Terky's segment alot, and also Miccool's (love Fall btw Miccool ^ ^). Leenuq's was also cool, though different. Spacewalrus is going to feature in his own film (which I'm making), hope you don't mind, he looks quite different anyways. Nice stuff, can't wait for the next collab.
And so people stop asking, the song is "You Probably Couldn't See For The Lights" by the Arctic Monkeys. *feels rush of wind and hundreds race to the internets to pirate the track* Oops
Thanks again for the awesome stick-tainment guys. Awaiting more.
Loving every second
I dare say you've surpassed Terkoiz as my all time fav stick animator. To early to say? The next piece will decide the victor.
Loving the effects, adds an assload of awesome. Animation as smooth as can be expected, Terkoiz still has you beat in that regard but only by a smidge. It's hard to not want to give this a 10/10, but as good as it is, it can be improved. I'm voting on this relative to what I think you are capable of, so take it as a compliment when I give you this 8.9/10. Best of luck for the future.
Anxiously awaiting your next submission - H4H
A little ambitious?
Whilst the visual style, which is accomplished and original, is good, the animation leaves a fair bit to be desired. It's jerky, glitchy and difficult to watch and the animation suffers as a result. If it helps, make sure you don't push anything/anyone past its physical boundaries by defining it's underlying structure. Also, add ease to tweens where you can to make the animation flow smoothly.
The story...The first animation I submitted to NG has a similar problem to this, although with that it's not as applicable because of the style of animation it is. The problem being, as the author, you can create the animation but leave out sections that you assume the viewer will fill in. This is nothing to be ashamed of and is easy to do, given that you fill it in unconsciously because you know what's meant to be there. Try not to make that assumption, forcing the viewer to fill in the gaps in the story detracts from the rest of the story and it's overall viewing pleasure.
So, pad out the story a little, even if it means overstating something. Work on your animation skills, do a few exercises to improve and don't progress to the next scene until your completely satisfied with the results; don't accept second best, and don't second guess yourself!
I'm such a hypocrite :p
Oh, and apart from that, nicely done. ^ ^
Hope that helps, Hoodlum4hire.
A good place to start.
Erm...this was decently drawn but had little animation in it making me wonder why it was a movement test. Naturally it being a movement test it doesn't exactly REQUIRE sound but it would have added to the general vibe you get from any animation. As said by k1rby NGers don't tend to like tests or previews which is why I suggest holding onto your experiment's and post when you have a fully rounded and finalised piece. By no means stop experimenting; experimentation is how we learn and I for one have many flashes which are tests in animation, action script and so
on. Keep working on your style, it has plenty of potential but needs some conditioning. Future works are much anticipated.
The full animation will be a classic
Gore-geous, the cinematography is excellent and props to you for the artwork, particularly the close-up leet agents and cloaked "Wraith" distillation. Can't wait for the full thing, although next time it's probably a good idea to post previews in the NG alphas section, although I can understand your want to submit it both for Madness Day 07 and also to get it into the public eye. Well done my friend, well done indeed.
Nicely done. Simplistic but fun to watch. I loved the part where the button went into the block...was not expecting that. ^^ I'm expecting plenty more animations from you! Keep it up.
Ohh!! Thankz alot!!11!11!1!!!
That was a nice review =)
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